1.1 Newton's three laws
Classical mechanics rests on three laws, stated by Newton in 1687, which connect the motion of a body with the forces acting on it. The laws are simple to state, but applying them correctly requires two skills that this chapter develops in detail: isolating each body and identifying every force on it (the free-body diagram), and expressing the geometrical restrictions on the motion (the equations of constraint). Bodies whose mass changes, and motion under velocity-dependent forces, are treated in Chapter 2; rotating frames of reference are treated in Chapter 3.
(a) The first law: inertia and inertial frames
Matter resists any change in its state of motion. This property is called inertia, and the mass of a body is its quantitative measure: the larger the mass, the harder it is to change the velocity of the body. The first law, also called the law of inertia, states that a body on which no net external force acts either remains at rest or continues to move with constant velocity.
The law does not hold in every frame of reference. An observer in an accelerating car sees a ball on the floor start to roll although no horizontal force acts on it. The first law therefore serves to define the frames in which mechanics takes its simplest form: an inertial frame is a frame of reference, with its clock, in which a free body moves with constant velocity. Any frame that moves with constant velocity relative to an inertial frame is itself inertial, whereas a frame that accelerates or rotates relative to it is not. For most laboratory purposes a frame fixed to the Earth is inertial to a good approximation.
In terms of the linear momentum \(\mathbf p=m\mathbf v\), the first law states that
\[\sum\mathbf F=0\quad\Longrightarrow\quad\frac{d\mathbf p}{dt}=0,\]
so that the momentum of the body is constant in both magnitude and direction.
(b) The second law
The second law states that, in an inertial frame, the net external force on a body equals the rate of change of its linear momentum:
\[\boxed{\mathbf F=\frac{d\mathbf p}{dt}=\frac{d(m\mathbf v)}{dt}}.\]
When the mass is constant this reduces to the familiar form
\[\boxed{\mathbf F=m\frac{d\mathbf v}{dt}=m\mathbf a},\]
in which \(\mathbf F\) is the vector sum of all the external forces. The force is the cause and the acceleration is its effect; the same force produces a smaller acceleration in a more massive body. The form \(\mathbf F=d\mathbf p/dt\) is the more general one, and it is the form required for systems whose mass changes (Chapter 2). At speeds comparable with the speed of light the law must be modified according to the special theory of relativity (Chapter 15).
(c) The third law
To every action there is an equal and opposite reaction. If body 1 exerts a force \(\mathbf F_{12}\) on body 2, then body 2 simultaneously exerts on body 1 a force \(\mathbf F_{21}\) that is equal in magnitude and opposite in direction:
\[\boxed{\mathbf F_{12}=-\mathbf F_{21}}.\]
The two forces of an action–reaction pair always act on different bodies. They therefore never appear together in the free-body diagram of a single body, and they never cancel one another in the equation of motion of that body.
(d) Impulse
When a force \(\mathbf F\) acts during a time interval \(\Delta t\), its impulse is
\[\mathbf I=\int\mathbf F\,dt.\]
The concept is most useful when a large force acts for a very short time (\(\Delta t\to0\)), as in a collision, where the details of \(\mathbf F(t)\) are unknown but its integral is not. Since \(\mathbf F=d\mathbf p/dt\), the impulse equals the change of momentum,
\[\boxed{\mathbf I=\Delta\mathbf p},\]
which, for a body of constant mass, is \(\mathbf I=m\,\Delta\mathbf v\). Collisions are treated in Chapter 4.
(e) The equations of motion in components
In practice the second law is used in component form. In two dimensions, for each body,
\[\sum F_x=ma_x,\qquad \sum F_y=ma_y.\]
The axes may be chosen freely, and a good choice, for example along and perpendicular to an inclined plane, simplifies the algebra considerably. The equations of motion of all the bodies, together with the equations of constraint (Section 1.5), must provide as many independent equations as there are unknowns, so that a complete and unique solution can be found.